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I'm a D20 player of about 2 years now and a DM for half as long. I have gone into 3.5 D&D, 4E and Pathfinder originally because I wanted to play the Warcraft RPG about...six years ago. For some reason, the RPG just fell off my mind. It's been called the WoW RPG and apparently it's discontinued, and Blizzard sees no income from using the license or paying someone else to develop the rpg and keep it up-to-date.
I happened to fall onto this forum a few weeks ago and I was astonished at the creativity in play here. Making monsters, races and prestige classes, as well as covering racial iconics and whatnot is a commendable effort, truly.
I wish to contribute a little bit of my own, so therefore I present, as tribute, a link to a mana system I experimented with (and found quite acceptable), and Warcraft Unit bit-sprites I made in the style of Fire Emblem GBA sprites, which you will find at the end of this post.
Thank for very much for taking up the torch and keeping this game alive.
I have most all Human/Orc/Undead sprites, even buildings (though the buildings are in a different style) for my game, which I play on roll20.net.
As an example of the style and as preview, I present to you Arthas (before corruption), Thrall, the Undead Necromancer and the Orc Raider.
They can easily be printed and slapped on coins for a physical counterpart, if one finds that using electronic roleplaying to not be their cup of tea.
This is a link to the Mana system. So far, the changes I had to make were to the Brilliance Aura spell, Mana Fountain, Mana Burn, Feedback and Mana Potion mechanics (as well as anything replenishing or removing spell levels). It's a solid system, I found.