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Mar 14 09 11:39 PM

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The campaign I've been running has mostly been in Kalimdor, during the years before WoW actually starts. I've been creating various NPCs and monsters in Kalimdor. I'll post as many that I can here on this very well organized site. Enjoy!

Centaur Stormer, 5th-Level Shaman/6th-Level Centaur

Female Centaur: CR 8; Large monstrous humanoid (centaur); HD 9d8+9, hp 53; Init +7; Spd 50 ft.; AC 24, touch 13, flat-footed 21; Base Atk +7; Grp +16; Atk +14 melee (1d6+7/quarterstaff); Full Atk +14 melee (1d6+7/quarterstaff); Space/Reach 10 ft./5 ft; flametongue/frostbrand, turn earth/rebuke air elementals; SQ darkvision 60 ft., low-light Vision, augur, centaur traits; AL NE; SV Fort +6, Ref +8, Will +12; Str 21, Agy 16, Sta 13, Int 12, Spt 19, Cha 9.

Languages Spoken: Common and Low Common.

Skills: Concentration +10, Knowledge (nature) +8, Listen +8, Spellcraft +6, Spot +8, Survival +13.

Feats: Brew PotionB, Combat Casting, Dodge, Improved Initiative, Spell Focus (evocation) B, Spell Penetration.

Shaman Spells (5/4/3/2; save DC 14 + spell level): A Stormer’s high Sprirt score and ranks in Spellcraft allow her to prepare 10 spells per level; he can prepare many of the spells on the Shamn spell list. She favors the following spells:
3rd — call lightning†, lightning strike*.

Domain Spells: 1st—lesser lightning guardians; 2nd—fog cloud; 3rd—frost nova.
Domains: Elements (Master of elements).

Possessions: Bracers of armor +4, +2 quarterstaff, resist energy, fire potion, ring of protection +2, three cure serious wounds potions, spell component pouches.
* See More Magic and Mayhem.
† See the Horde Players Guide.

aka Trousers